Valve admits Steam game approvals are running behind
Valve has acknowledged that it is 'running behind' on approving games for Steam. According to the report, the delays come from having to keep re-reviewing titles, which is pushing back release dates for games that players have already wishlisted.
In response, Valve has introduced a new checklist designed to help developers get submissions right the first time. For anyone building games or publishing on digital storefronts, that's a clear signal that submission quality and review workflows are becoming a bottleneck worth planning around.
The story also points to a broader question about how review pipelines keep up as platforms grow. Teams that document requirements clearly and test against them before submitting may find it easier to hit their launch windows.
What would help your team most: clearer submission guidelines, faster feedback, or better tooling?
Key points
- Valve says it's running behind Valve has admitted it is 'running behind' on approving games for Steam, which is delaying releases.
- Re-reviews are the bottleneck Valve says it has to keep re-reviewing games, and wishlisted titles are missing their release dates as a result.
- Why it matters Valve has created a new checklist to help developers get it right the first time, which could speed up approvals.